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Assassins creed rogue ps3 test
Assassins creed rogue ps3 test





assassins creed rogue ps3 test

Shay’s vessel – The Morrigan – can now be boarded by enemy parties, but kill enough of these intruders and you’ll reap the rewards as if you boarded their ship. Naval gameplay makes a triumphant return with several small but interesting changes, not least your affiliation with the British. This isn’t a bad thing at all, as the basis was already strong, but a little variation would’ve been welcomed with open arms. You’ll need to be quick, too, as a wrong move will often result in instant death, bringing you face-to-face with some ridiculous loading times.Īs the spiritual sequel to Black Flag, it’s unsurprising that – mechanically – Rogue operates more or less identically to its piratical forefather, right the way down to Shay’s move set in combat and his free running animations. In a bid to avoid disembowelment on a regular basis, the protagonist’s senses can identify lurking Assassins through Eagle Vision, while audio cues pre-empt you to react accordingly. They’ll utilise many of the skills that Shay has access to, including assassinations from above and the iconic hay bale strike. There’s no fallacy here that the people in hoods are the bad guys, as you’ll spend much of your time getting hunted by the very Assassins that you once called brother. This means that you’ll be playing much of Rogue in the boots of a Templar – a franchise first that certainly makes for an odd perspective. It’s the discovery of this misguided plot that causes Shay to defer to the apparently morally superior Templars that we’ve spent the last seven instalments massacring. Like previous entries, the release toys with the concept of the Precursors and their infinitely advanced technologies – this time with a head member of The Brotherhood seeking to achieve some questionable results with said instruments.







Assassins creed rogue ps3 test